Credits
Last updated 17 August 2026
Flickard stands on open tools and on players who share stadiums. This page lists the main credits.
Software
The web client, API, and realtime stack use:
- Next.js and React — the site and the canvas shell.
- Colyseus — rooms, queue, and live match sync.
- NestJS and MongoDB — accounts, ranks, maps, shop, and contact messages.
- lucide-react — interface icons.
Type
Barlow Semi Condensed for UI and display type. Geist Mono for keycaps and diagnostics.
The pitch
Flickard is an original game: own physics, own ranked ladder, own editor. Built so a match starts fast and feels comfortable to play.
Community
Every public map in the gallery belongs to the player who published it. Thank you for building pitches other people can play.