Flickard

Credits

Last updated 17 August 2026

Flickard stands on open tools and on players who share stadiums. This page lists the main credits.

Software

The web client, API, and realtime stack use:

  • Next.js and React — the site and the canvas shell.
  • Colyseus — rooms, queue, and live match sync.
  • NestJS and MongoDB — accounts, ranks, maps, shop, and contact messages.
  • lucide-react — interface icons.

Type

Barlow Semi Condensed for UI and display type. Geist Mono for keycaps and diagnostics.

The pitch

Flickard is an original game: own physics, own ranked ladder, own editor. Built so a match starts fast and feels comfortable to play.

Community

Every public map in the gallery belongs to the player who published it. Thank you for building pitches other people can play.